diff --git a/deadsands/content/images/dewa_qasos.png b/deadsands/content/images/dewa_qasos.png new file mode 100644 index 0000000..ca78286 Binary files /dev/null and b/deadsands/content/images/dewa_qasos.png differ diff --git a/deadsands/content/images/dewa_qasos_thumb.png b/deadsands/content/images/dewa_qasos_thumb.png new file mode 100644 index 0000000..9ac8d5c Binary files /dev/null and b/deadsands/content/images/dewa_qasos_thumb.png differ diff --git a/deadsands/content/pages/index.md b/deadsands/content/pages/index.md index b8daf2e..db75859 100644 --- a/deadsands/content/pages/index.md +++ b/deadsands/content/pages/index.md @@ -1,10 +1,11 @@ -Title: Index -Save_as: index.html -Template: pages/index -Show_recent: true -Status: hidden -Date: 2022-07-09 11:00 - +--- +title: Index +save_as: index.html +template: pages/index +show_recent: true +status: hidden +date: 2022-07-09 11:00 +--- The Second Era ended in fire. The Empire of Yanrin Didan -- "Glowing Sands" in the common tongue -- spanned half the continent of Vosh, from the Sea of Storms in the south and across the jungles of Dewa Q'Asos to the peaks of Hoard's Vault. Its civilization stood unchallenged for an age, until a great power swept aside their magics, destroyed their cities, and scorched the earth leaving behind only dry, dead rock. No one knows just what caused destruction on such a scale, for it is said that not one soul survived the cataclysm and now, a thousand years later, their name and thousands of miles of desert are all that remain. The Empire's arcane wonders, their secrets, and their doom all lie buried under the dead sands of the Sahwat. diff --git a/deadsands/content/pages/maps.md b/deadsands/content/pages/maps.md new file mode 100644 index 0000000..1c1652b --- /dev/null +++ b/deadsands/content/pages/maps.md @@ -0,0 +1,13 @@ +--- +# pages/maps.md + +title: Maps +author: evilchili +tags: page +date: 2022-08-03 23:20:02.243922 +key_image: + src: '/images/dewa_qasos.png' + alt: "Hand-drawn map of the Dewa Q'Asos" +--- + +Map men map men map map map men men men ...men. diff --git a/deadsands/content/session0/on-genre-theme-and-mechanics.md b/deadsands/content/session0/on-genre-theme-and-mechanics.md index 70d7660..40e3cce 100644 --- a/deadsands/content/session0/on-genre-theme-and-mechanics.md +++ b/deadsands/content/session0/on-genre-theme-and-mechanics.md @@ -1,7 +1,10 @@ -Title: On Genre, Theme, and Mechanics -Date: 2022-07-09 11:00 -Tags: homebrew -Description: None of this is set in stone! Let's work out the setting together.
- evilchili +--- +title: On Genre, Theme, and Mechanics +date: 2022-07-09 11:00 +tags: homebrew +description: None of this is set in stone! Let's work out the setting together.
- evilchili +--- + The Dead Sands is a **post-apocalyptic gold rush weird western**. A millenia ago the Empire of Yanrin Didan, a great civilization in an era of high magic was destroyed, devastating the land and creating a vast desert. The desert was uninhabitable for centuries as fierce, unpredictable magical storms scoured the land. All trace of the peoples that once lived there was lost. Over time, nature slowly reasserted itself and desert plants, beasts, and things much stranger than beasts adapted to the harsh conditions, and the desert, while still deadly and weird, is no longer as empty as it once was. diff --git a/deadsands/deadsands-theme/static/deadsands/css/style.css b/deadsands/deadsands-theme/static/deadsands/css/style.css index b7875ee..b093bdf 100644 --- a/deadsands/deadsands-theme/static/deadsands/css/style.css +++ b/deadsands/deadsands-theme/static/deadsands/css/style.css @@ -131,7 +131,6 @@ h6 { font-size: 1.25em; } float: left; margin: 0px; margin-top: -0.25em; - margin-bottom: -0.5em; padding: 0px; padding-right: 5px; color: #692F28; @@ -146,6 +145,24 @@ h6 { font-size: 1.25em; } color: inherit; } +img { + width:100%; +} + +.key_image { + display: block; + margin: 0px auto; + max-width: calc(100% - 1em); + height: auto; + box-shadow: inset 0px 0px 40px 0px rgba(0,0,0,1); + border: 10px solid black; +} +.key_image img { + background-color:#FFF; + position: relative; + z-index: -1; +} + article.recent { font-style: italic; margin-bottom: 1em; @@ -813,6 +830,10 @@ table.auto, table.auto tr, table.auto th, table.auto td { text-align: left; } + .container .box p:first-of-type::first-letter { + margin-bottom: -0.5em; + } + /* enable fancy star decorations */ ul.nav li:first-child:before,ul.nav li:after { display: inherit; @@ -841,7 +862,7 @@ table.auto, table.auto tr, table.auto th, table.auto td { -moz-border-radius: 0 0 120px 120px / 0 0 6px 6px; border-radius: 0 0 120px 120px / 0 0 6px 6px; padding: 1em; - margin: 2em 10px 4em; + margin: 2em 0px; background: #fff; -webkit-box-shadow: 0 1px 4px rgb(0 0 0 / 60%), 0 0 40px rgb(0 0 0 / 30%) inset; -moz-box-shadow: 0 1px 4px rgba(0, 0, 0, 0.6), 0 0 40px rgba(0, 0, 0, 0.3) inset; diff --git a/deadsands/deadsands-theme/templates/article.html b/deadsands/deadsands-theme/templates/article.html index ff3a64d..3409d8f 100644 --- a/deadsands/deadsands-theme/templates/article.html +++ b/deadsands/deadsands-theme/templates/article.html @@ -1,12 +1,11 @@ {% extends "base.html" %} +{% import "macros.html" as macros %} {% block title %}{{ article.title|capitalize }} - {{SITENAME}}{% endblock title %} +{% block key_image %}{{ macros.key_image(article) }}{% endblock key_image %} {% block content %} -

{{ article.title }}

- {% import 'translations.html' as translations with context %} - {{ translations.translations_for(article) }}
-
-{% endblock %} + +{% endblock content %} diff --git a/deadsands/deadsands-theme/templates/base.html b/deadsands/deadsands-theme/templates/base.html index 6035813..5322c6c 100644 --- a/deadsands/deadsands-theme/templates/base.html +++ b/deadsands/deadsands-theme/templates/base.html @@ -6,9 +6,9 @@ - {% if FAVICON %} - - {% endif %} + {% if FAVICON %} + + {% endif %} {% endblock head %} @@ -18,7 +18,6 @@

{{ SITENAME }}

-
-
{% block content %}{% endblock %}
+
+ {% block key_image %}{% endblock %} + {% block content %}{% endblock %} +